Twilight cleric 5e reddit Grave is fun, but twilight is probably the stronger choice overall. So just go Rogue 1/Cleric 1/Rogue X The best Cleric multiclasses from what I've seen and played are 1-2 levels of Cleric for armour, some cantrips and healing and the rest in a different full caster that lacks armor proficiencies. Note 1: Druids can wear heavy armor in this campaign. He asked us to come up with 3 or 4 uncommon and rare items just so that he can have something to go off of. Unlimited temp HP to unlimited creatures really starts to kick in the more allies you have. The other is a straight Druid Tortle (for armor, since I won't get heavy armor). The 1 Grave Cleric/Divine Soul X is a pretty great build that has the strengths of both classes, which I don't really see happening the other way around. Forge Cleric requires that you wear heavy armor to benefit from its features. RP-wise and playstyle I want to start with 3/3 and aim for Cleric 6 first but I'm not sure if I sacrifice too much leaving Bard at 3 for that long. The ice mephits almost caused a TPK with all their breath weapons before the cleric got a second turn (the original ice mephit went after the cleric's first turn and the cleric didn't think 5v2 warranted using his CD), at which point Twilight Sanctuary went up and the party took very little damage for the rest of the fight (but not no damage Twilight cleric is sort of like "hey we want to make a night cleric, but let's do something other than spooky darkness. Twilight Cleric is so strong, you can't really go wrong. They straight up invalidate any other option as they are strictly superior to all the older cleric subclasses. DM said any pantheon is fair game, though I'd like to explore the Exandria one more as I'm on a bit of a CR kick. If you do want to play a straight class Twilight Cleric, I would proactively suggest some nerfs to the class for the DM. The thp became less at tier 3 (compared to earlier levels) but it's still a big big help. Any hints tips or suggestions? Rolled pretty well with a 20 wis 14 con 13 int 7 cha 14 str and 16 dex Channel Divinity: Twilight Sanctuary. 5HP per party member, per round for up to 10 rounds for a single action. I saw a pretty interesting idea with twilight cleric a bit back. Felt totally fine. The Skulker feat is usually terrible, but can be pretty neat on a Twilight Cleric. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. Peace is just broken, though. I am wondering if I want to use a Mace and Longsword(moonblade) combo or go my own route and since I think axes are awesome use a battle axe or 2 handaxes styled as moonblades. And, having a spell similar to the Shield spell to protect your TC or an ally or NPC within 5ft of you. Then for like a week i felt all anxious that i hogged a bunch of time, so i took a point of exhaustion (figuring i couldn't sleep after the ceremony) and thought, "I'll step back let other people [GIVEAWAY] We’re giving away a complete 5e Adventure + STL Collection 🌳Vows of Spring🌳Over 20 STL miniatures, playtested statblocks, battlemaps and more, worth over $69 for FREE! [Rules in Comments] [Mod Approved] [OC] [Art] The only reliable way would be a Bard multiclass for the magical secrets class feature that lets you grab a spell from anylist, I think the lore bards can do it more often, you need to be a caster level equal to the spell level, Destructive Wave is a 5th level spell so you need to have 5th level slots, so normal bard progresion would be at level 10. A coordinated party that plays around the Peace cleric will basically choose the best person in the party to be harmed at all times. . However, I'm unsure of who they could worship. So, I am wondering about a few interactions between the Twilight Cleric's abilities "Twilight Sanctuary" and "Steps of Night"… I think the twilight cleric is also an interesting choice for using dex a little more because it synergizes with the ability to give yourself advantage on initiative rolls. I am working on a Gloomstalker/Twilight cleric of Selune myself. Any cleric is a strong choice for CoS. So I removed the martial weapons and heavy armor prof. Quickly falls off in effectiveness, maxing out at 1d8+5 temp hp versus the Twilight Cleric's 1d6 + Cleric level Lasts one hour and can move separately from the Artillerist Here is the current iteration of the monk AoE. Additionally, don't forget that a medium encounter is supposed to basically have 0 risk and merely be a resource drain. Bonus points if you use a Batman-voice for that character. The main problem is that the channel divinity is just too efficient in the numbers. I’ve been playing a Twilight Cleric for ~2 years now and I only rarely prepare it. Hi everyone, As the title says I'm looking for some surnames for a dwarven twilight cleric. They have both of these covered (provided the DM focuses you. At 2nd level, you can use your Channel Divinity to refresh your allies with soothing twilight. The Sword Dancers wore light or no armour (some fought naked even), and did as much sword fighting as they did spellcasting. I've only ever once played with a Twilight Cleric in a level 20 One shot, and Twilight Sanctuary was a pain in the ass OK, OK, I know this is old news but I just noticed yet another reason that the Twilight Cleric is broken. You can roleplay for RP reasons. Resilient con(at lvl 8), and alert feats, can't see any reason to wait any longer, and dragon form seems pretty sweet. Otherwise, Go the opposite, Twilight Cleric 3-5/Barbarian X. Gather your party and venture forth! Twilight sanctuary scales from the cleric level and in T3 and T4 the Temp HP dosent make a huge difference anymore. The difference between the Peace Cleric and the Twilight Cleric is that the Peace Cleric is good and potentially OP if you build and optimize a party around it. Tbh I wouldn’t beat yourself up too much about not having LR prepared. Twilight cleric is definitely designed to at least be close to people who take damage every turn. I like resilient, but either would Twilight cleric: while not giving you a much of a boost to your offense, would give you much better spellcasting capabilities, increasing your spell slots and giving you access to powerful cleric spells and subclass spells like greater invisibility and faerie fire, you would also get divine strike eventually for an extra 1d8 per turn radiant The Peace Cleric is almost uniquely (only Twilight Cleric works similarly) at the same time really broken, but does not themselves handle threats at a much higher level than any other character. If I concoct a hard, or even deadly encounter; twilight sanctuary does jack and shit in the grand scheme of things. I think Twilight Cleric and Peace Cleric have being a rather known issue within the cleric subclasses. If i stuck with cleric idea and took 14 wis, i get two uses of giving out the darkvision from twilight cleric, and also another spell prepared from cleric spell list at first lvl with a 2 mod to wis. No longer can enemies strategically target the group, the cleric will simply move people based on their resistances, HP pool and AC to intercept damage. Asked the DM for a ruling, our table has ruled it as not being successful. Edit: Never mind, I just realized that's a 1d4 to every single roll you and your allies make for 10 minutes. One of the appeals to dex clerics to me is that you only need 14 dexterity as opposed to the 15 strength required for strength builds. Jul 6, 2021 · The twilight cleric! The Twilight cleric can use an action to channel divinity to raise the aura of twilight. Goblin or taking a level in Druid/Ranger and getting Nature’s Mantle would basically be required though. Dim light doesn’t impose disadvantage on perception checks with the feat, and you have 300’ where darkness becomes dim light. Everyone is probably aware that, besides the full martial and armor proficiency, healing spells, 300ft sharable darkvision and initiative advantage, the twilight cleric also gets possibly the strongest channel divinity in the game in the form of Twilight Sanctuary which lets you dole out Nah, my present drow character, an antipaladin of Lloth, is fairly typical in appearance — I modified some artwork to make her skin appear like "polished obsidian" — but I am considering making a "dark elf" wizard of Eilistraee who would have been born among those whose curse had been lifted, thus one of the first true "dark elves" born in ten millennia, which I believe would give him a A Lunar Sorcerer would love a level of Twilight Cleric. Not sure if this is the right sub for this so I apologize if it isn’t! I don’t use reddit very often. As the campaign progressed though, my cleric's faith had begun to waver. But a Twilight Cleric did save them. Fortunately, I think that between the variant features UA and the v2 love cleric they've made it clear that they want you to be able to have potent cantrip or blessed strikes, and the feature One of the characters I want to have prepped is a cleric and I’ve narrowed down the domains to 2: the twilight and forge domains. As a child, your parents where almost killed by bandits in front of your eyes. Its such a strong class that really you should pick whatever race/feats/gear you want, not just because you can afford to but because you almost should, unless your party is playing (properly) optimized builds. I was looking through the domains and Twilight fits very well thematically and it also happens to be exremely powerful. For Cleric subclass I'd say (1 level of) either: Order - The Rogue and Paladin could both put down good damage with Voice of Authority's reaction attacks, heavy armor proficiency. The power of a twilight cleric is their channel divinity. Note that twilight cleric twilight sanctuary states the sphere is filled with dim light, it doesn't say anything about blocking any existing light so if the skulker feat applied to the twilight cleric it would apply anyway. net Nov 23, 2021 · I have both DMed for and played a twilight cleric. For certain builds, a two level Cleric Dip can make lots more sense but there still have to be very strong narrative and, mechanical reasons for it. I already have a theme in mind and the PC is a Twilight Cleric + Creation/Glamour/Eloquence Bard. But realistically speaking most campaigns end around level 10. +2 con and +1 wis They are very good frontliners with their natural armor in case they do not have armor. I'm aiming for 6/6 but I'm a bit confused about the split. Consistently going earlier in the turn order means you can activate your channel divinity and give out temp hp sooner (or possibly use some other AoE buff like bless). They give everyone the great tools needed to tackle the harder balanced encounters the DM needs to dish out. Twilight cleric can have some fun synergy. No multiclass needed. Inflict Wounds is a melee attack that qualifies for advantage from Shadow Step - Magic Initiate or a Cleric level (+domain) can create some brutal combos. A 2 level dip is very manageable for twilight cleric and you don't even NEED Charisma higher than 13. If you are dead set on using melee with your current build, your only realistic options are either: I would say it's bordering on it, especially in a 1-10 campaign. Hey folks, I'm trying to work out pairing the synergy of twilight sanctuary (boatloads of tempHP, plus DIM light and party support) plus Shadow Blade for constant advantage. Thasa's stat rules are allowed, and also multiclassing. This is precisely what a DM with a Twilight Cleric is trying to avoid. And to relief the pain of the past, she came to the deity and started praying. One is with an Astral elf (for flavor) and a starting level in Order Cleric. However, on a normal party size, where both Peace and Twilight can effect the entire party, Peace is mechanically stronger. My take would be: Race: Hill Dwarf Point Buy: Str:12, Dex:13, Cons:15, Int:8, Wis:15… It is still a cleric, so it is very survivable with armor, a shield, healing and it’s flare reaction. Twilight is just that good. There are a few good level 2 cleric spells that are useful for barbarians that are rage friendly (last a while, don't require concentration). And when the monsters all hit for exactly an additional 1d6+that guy's cleric Twilight's brokenness is that HP doesn't matter anymore. If we had a Twilight Cleric in a 7 party campaign, I truly believe 5e would not be able to handle it. Bonus action hide on every turn assuming that you aren’t in bright light. I had someone play a light cleric in a game with >95% of monsters being high AC, low health, enemy swarms and the light cleric would often do more damage each round of combat then my ranger would do in 10 sessions. I’ll try do both Shield, martial weapon and heavy armor are a must for a twilight cleric; I’ll cast during a battle, if I wouldn’t there would be few reasons to be a cleric Healing word requires only verbal component Tortle was a good idea, I just don’t fit into that pg (just my bad and my super personal opinion) Since darkvision is 300 feet I avoid caring about it when thinking on My character is a Drow Twilight Cleric of Eilistraee, and my party was like super cool with me setting up like 30 min of like cool temple ceremony RP. Then as you get to higher and higher level you have to do more and more damage every round to even scratch them. The cleric's staple spell by level 5 is spirit guardians, so being able to profitably use it and protect concentration on it is important. I know that the Dreams druid is generally considered I want create the most bulky undying support Twilight Cleric. The bigger question is why multi-class for RP reasons. Twilight Cleric 15 + Gloomstalker ranger 5. I am in a party consisting of a Bugbear Eldrich knight, a Fairy Swashbuckler Rogue, a Human Elequence Bard, a Human (I think) Moon Druid and then me an Aasimar Twilight Cleric. Gather your party and venture forth! Since Cleric almost exclusively uses saving throw spells, and the thematic elements of a Drow Twilight Cleric are really cool, I think it’s a good race/class combo anyways, but you’d want to avoid making attack rolls when possible. You hand out tons of Temp HP. The perceived threat isn't there anymore, and if fights are scaled to deal more damage, then the party is helpless without the Twilight Cleric. I like planning a little ahead on my characters, we are currently lvl 3. Stars Druid is a perfectly reasonable multiclass for some flexibility and improved skill checks. His main goal in life is to defeat members of the Church of Shar and thwart and of Shar’s plans. Twilight cleric makes the party unkillable with Twilight Sanctuary. Now if you didn't want to slow your spell progression with multiclassing the Twilight Cleric is easily one of the strongest subclasses you'll find to date imo. I also play in pretty optimization-heavy groups, so that might explain it, but twilight cleric is just another good build along with lots of other good builds, and the cleric has its combat healing crown back. Trunk and keen smell can be useful. Twilight cleric can afford to go vuman much more then any other class, as you'll have darkvision from level 1 regardless, otherwise if tashas is allowed put a +1 in str to go with the 14 16 con with an odd +1, if you have a +2 put it into wisdom. The twilight cleric can reposition to a decent position while still being in range. Cleric 1 (2 at most) + Druid is probably fine, especially Life Cleric (though Order, Peace, Twilight are also dope, and Light CD is natural sunlight RAI). Cleric is already an incredible class in 5e, Twilight's overtuned numbers boost it further. Fun mechanic! However, with their darkvision, they see dim light as bright light. O have a buddy making a gloomstalker ranger and twilight cleric, 3 gloomstalker and 6 twilight cleric. It gives a 300-ft darkvision that you can share , and a big bunch of temporary hit points to everybody in your vicinity , so in effect you are raising the effectiveness of the entire party. Hi! I'm looking for a deity, god or any divine power that could fit the criteria of my cleric. Unlike those classes, the cleric gets its powerspike very early on, and consistently maintains it to mid game. upon reaching level 6 I would get 2 uses of Channel Divinity refreshing on a short rest and 3rd level spells. If there's bright light already there the ability says nothing about blocking it. Start with 2 levels twilight cleric, rush 5 levels gloomstalker, go rest cleric. The level 6 feature gives you a flightspeed while in darkness, and gloomstalker makes you invisibke to those that rely on dark sight, so you get to be invisible flying chaos. This doesn't really line up super well mechanically with the 5e Clerics we have now. To do less Temp Hp after level 5. Then I replaced divine strike with potent cantrips. After that I would probably go for Cleric until I hit six and try to support my party with Twilight Sanctuary, buffs like Bless and some healing through spells like cure wounds. I will look into Selune as I didn't know who to really research a tie-in for his archtype (Phrase?)The group has changed a bit unfortunately so I am not likely to be a Lore Bard, but I am modifying the basis of the backstory a bit, and making the ledger a lot more of a personal item. As for subclass, the strongest right now are Twilight (channel divinity) and Peace Cleric (bond). It gets Divine Strikes. A bit late to this party, but I've been struggling with this exact issue. I really like that idea - Thanks for the recommendation. A point for aberrant mind is that I took dissonant whispers as my first level spell with fey touched and got a lot of use out off it up through level 10 (when my twilight cleric's campaign finished). I like to lean into ‘the night is dark and full of terrors’ aspect of twilight clerics. A twilight cleric with spirit guardian mean most clerics can just escape with misty step or other movement options from races, feats, or other features. With ki-focused aim it will usually hit. It gets flight, but flying a lot means your Twilight Sanctuary isn't covering your allies as well. Twilight Cleric VHuman Stats (incl. What else should I consider? I'm planning on doing 15 dex, 14 int, 13wis (plus racial bonuses. But I'm really struggling on what to pick for a my second class. The math at least is correct - twilight cleric does “heal” more to the main target and more AOE THP than the druid puts out in AOE healing. I’m not sure if I’m misreading this or it’s an issue with 5e mechanics that WotC had to hand-wave away or simply didn’t notice. Storm Cleric/Scribes wizard can do some funky things with lightning. Any and all help would be appreciated. As for feats that are solid picks: Fey Touched (Bless, Silvery Barbs, Dissonant Whispers, and probably some others) for Misty Step and to even an odd Wisdom score, War Caster or Resilient (Con). So I think they’re lawful good ands little bit uptight. I really honed in on the Twinned Metamagic to vibe with the 6th level ability. If you go variant human or custom lineage, you can pick up either Resilient (Constitution) or War Caster to start, and Telekinetic at level 4. Especially with being given a feat and a magic item and starting at level 3, I feel kind of like the need to pull things back. OP may consider clockwork for restore balance, though the spells they are taking will use a lot of reactions. Summarizing, i went: SORC 1 SORC 1 Twilight CLERIC 1 the rest in Sorcerer It worked out decent. It's literately becomes the Twilight + Their Cohorts. The Two most overpowered cleric subclasses are the Peace Domain and the Twilight Domain, both introduced in Tasha’s Caudron Of Everything. Which is a shame because its an awesome subclass. The Peace Cleric generally makes the tank more effective, allowing it to tank more damage. For most clerics, staff of healing would be the clear choice. Sacred flame as the go to combat cantrip. So I’m playing a cleric in a new game of d&d I picked the twilight domain ass it seemed cool we all start off at level 1 I’m decently new to d&d and want this character to be kinda a road hog like character which for those of you who haven’t played over watch I want him to be a tank that does decent damage and heals his team, any suggestions on how to get this short of play style out of Essentially, my brain just twisted at the thought of a 2nd level cleric being able to (at will) undo a 5th level casting by a minimum level 9 arcane caster. This spell does come free for the Twilight Cleric. A 10th level twilight cleric essentially pro-actively "heals" 13. Level three. Should my players cleric be allowed to fly around in the daytime and around strong light sources? Spell/ability definitions below! Twilight sanctuary: As an action, you present your holy symbol, and a sphere of twilight emanates from you. He is a Twilight Domain Human (Mark of Passage), he acts as the light of the end of the tunnel for the dying, easing their suffering and accompanying them in their final days, and I'm looking for a god that makes sense for him, bonus points if it is from the Forgotten Realms and/or is of any neutral Considering multiclassing my twilight cleric with Stars druid, about to level up to 8 (taking cleric lvl). I would focus more on selection of feats if you want to tank, taking tough or resilient(con) if your con score is odd. Hello! So I'm gonna be playing a Tabaxi* Twilight Domain cleric. The strongest twilight cleric uses defensive abilities that reduce or avoid incoming damage to grant immortality within their twilight shroud. Twilight - Advantage on initiative is great on a Wizard, 300ft Darkvision which is nice for a vHuman and you can share it with others if needed, heavy armor proficiency. 1: I think you’re better off taking Twilight cleric at least until 6th level for flight. The other option is Druid but I don't think itd be a good fit. the channel divinity allows you do so much temperary hit points that it forces the DM to focus one pc only. Have an earth genasi twilight cleric. The character I played was just a variant human for the feat at level one. Great utility , support and offense. You haven’t thought about it. Depending on your stats and concept, you can make a strong build in any direction. 18 votes, 16 comments. You do gain Healing Word which and better initiative which are nice. Even if it doesn't feel like the twilight cleric is carrying the party, they still are, so you still need to completely retool your encounters if the twilight cleric's player can't make it to the game tonight, or if it turns out at the last minute they can after all. Great, but the classic cleric strategy is to pop up Spirit Guardians and spend your actions dodging to keep it up. Life Cleric/stars Druid is one of the best possible healers. (twilight's d6+5 = artillerist's d8+4) and never, ever catch up again. I know twilight clerics are pretty new as they were just released in unearthed arcana so I wasn’t too sure what items would be really helpful for a twilight cleric. I've not played a cleric since long time, and never beyond level 3, so I wanted to know some crazy powerful or crazy fun combo I could do. Since twilight sanctuary is dim light, the skulker feat might work well with it. Just pure cleric is great. Having a feat that has protective wings works well thematically with the Twilight Cleric. But I’m unsure on which one I’d like to stick with. The only issue with Fire Bolt or Ray of Frost is they will use INT for spell attack. For instance, Light Cleric 1/Stars Druid 2 with 16 Wis can grab a scroll of Fireball and autopass the check. The best two are a staff of healing and boots of speed. The Twilight Cleric makes use of their Twilight sanctuary to heal all of their allies, and even provide half cover. Classic cleric stuff. It's kind of a funny subclass in some ways. I know typical dwarf names are usually a noun and and adjective that combined describe the manorisms of the character; broadstone, ironfist, stormbreaker etc but I'd like to stay on point for someone who provides protection through the night to fit the theme of the subclass. The problem is that the twilight cleric is (from a design standpoint) extremely badly designed, it may be a "support" design, but 5e inherently doesn't have good design to counter healing (as healing is an after thought in it) TCoE, page 35: "CHANNEL DIVINITY: TWILIGHT SANCTUARY 2nd-level Twilight Domain feature You can use your Channel Divinity to refresh your allies with soothing twilight. As a cleric of a twilight goddess it is your responsibility to save regular folks from the terrors that abound in the night, going from town to town to put down undead beasts or were-creatures that are drawn to vulnerable small settlements. While Divine Favor is pretty great at low levels it won't remain useful beyond level 5. I'm having issues with a story detailing how he/she would escape the underdark, and which deity they'd serve that'd fit the Twilight domain. My wood elf ranger is now Gloomstalker 6/Twlight Cleric 3 What are some good spells for him to take? Our party is currently a Sorlock, Monk and Barbarian Edit: My WIS mod is 4 so I should be able to take 7 spells? Relevant info You are correct, and you can apply that same logic to almost every cleric that can wear heavy armor with the exception of Forge Cleric. Took ritual caster (wizard) as a free starting feat. I am definitely an optimizer and have played a Twilight cleric in the past, but you have to be really careful with it not to be so overpowered that you outshine all of the other players. Warcaster is a must if you don't have it already, I'd recommend that over anything else, so you can use a weapon and cast spells with Somatic components. As a bonus action, you can expend between 1 to 3 ki points to create a floating orb of light. 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your MCDM store order or your Kickstarter pledge/preorder? Head to our support site: help. Fey Touched at level 4. What attracted me to the Twilight domain was the mention of comfort in darkness, safety in the dark. It grants you all the armors and weapon proficiencies; you can give yourself or someone else advantage on initiative as often as you like; and you're given 300 feet of darkvision which you can also share with the entire party. If i did take 14 wis then the dex would have to be 13 as char and str are my dumps. You're not going to be using Cha for much more than a smite spell and honestly your spell slot is going to be better used for a divine smite. This is essentially just admitting the Twilight Cleric is so unbalanced you have to dial your encounters up to 11 just to challenge them. My issue isn’t a 1v1 it’s the 5v5 brute force and a twilight cleric that may or may not use the ability. A Twilight Cleric is bonkers regardless of whatever else is going on around you. It can be hard to beat a free fear at level 1 considering all the great options for it. Note 2: I don't really expect to progress to super high levels. Thankfully, I guess, it's mostly the DM who'll have the headaches. I was wondering if the wise people of reddit had some cool ideas for multiclassing for my cleric. I played a Twilight Cleric in a recent campaign with a decent-sized party. A monkey could play it and it would be the most broken shit at the table. Which is fine, but this doesn't mean it's designed for martial weapons and heavy armor. WIS 20, CON 18, STR 16, DEX 14, CHA 10, INT 10. The in-between lends itself to switching between ways of being and could be a lot of fun to play. I’m building a Halfling Twilight cleric and reading up on Yondalla really helped me to flesh out the belief system, approach the protection/seduction angle of being an acolyte of the twilight. Twilight Sanctuary is an action, and fully consumes a cleric's turn, let it do its thing. They have advantage to being charmed and frightened, which is a good tactic to use against practically immortal twilight cleric. Skimming over the ability quickly, the cleric can fly when in dim or darkness. I'm attracted to the invisibility, and I like the way that Twilight Cleric gets options to create dim light and darkness to support the build. Twilight Cleric's Eyes of Night, Vigilant Blessing, and Twilight Sanctuary are well-suited to Shadow Monks. mcdmproductions. These two builds are very functional, and will probably compare favourably to other martials. VHuman stat boost: 15 STR / 13 DEX / 17 CON / 14 INT / 19 WIS / 13 CHA) VHuman feat: Magic Initiate (Wizard) I wanted the Magic Initiate for RP reasons (Find Familiar and Prestigiditation), so I picked up Booming Blade along the way. As an example lets say that we have a levl 6 twilight cleric on their own. Armour artificer/forge cleric makes a solid tank. I'm having a lot of trouble figuring out what I want to do for my character and I've decided that I would like to play as a twilight Cleric. We can also pick one rare, one uncommon and one common magic item. The Heavy Armor proficency can still make quite an difference, but heavily depends on your dex and also if you meet the strength requirement. Some clerics can straddle multiple roles, while others focus on healing & buffing. Fights certainly feel a lot more boring when you finish a round with Temp HP left over. My first twilight cleric started as a gloomstalker ranger though and then I multiclassed out of it. How's that better than taking like, a level or two in Twilight Cleric which is arguably a lot stronger? Genuinely curious, I don't understand how the Peace Cleric 1 level is so strong besides armor. Maybe plan around whether you prefer resilient: con or warcaster better. I like my twilight cleric to be someone swift and silent, who can quickly come to the aid of others. My party consists of 4 players. Honestly, because they are a very good race for a cleric. I absolutely adore the lore behind the Circle of Dreams druid- the thought of a mystical fey-tied druid that guards the realms and mends hearts. We are given one free Feat ontop of the regular ones from LevelingUp/VHuman. Sure, other super optimized builds might be able to compete. Personally, I played my Twilight Cleric as a psuedo-melee support caster that utilized Spirit Guardians and Twilight Sanctuary to great effect. May 16, 2023 · Best Feats for Twilight Cleric 5e War Caster (Lv 4): We actually need this less than other clerics because we get flight at 6th level, which will put us out of the range of most attacks. The Twilight Cleric is broken, not because it outpaces optimized builds but because it does so without effort. My cleric started as a light cleric worshipping lathander, devout in his belief and fighting to spread the good word of his god. No threat is a credible threat to what is bar none with no close competition the most powerful defensive ability that exists in D&D. To which she later became the Twilight Cleric. (You can also go ranger 6 and cleric 14 if you want) Take Fey Touched with silvery barbs and at some point warcaster. There is no 'build' that you need to closely follow in order to get one of the most broken characters in the game. " It explores the idea of night being the time where you relax, when you're often in the comfort of your home. Melee weapons is a trap for Clerics, even for War Clerics. That doesn’t mean anyone has to build their twilight cleric the same way, and this applies to strong heavy armor wearing alternatives. Those three Cleric cantrips are using +2 from wisdom instead of +4 from Cha. I like my twilight cleric to be more dexterous, just makes more sense with Steps of Night in my mind. Twilight cleric is not only good but often broken so focus on flavor and character backstory as much as possible. But you will not completely dumpster all semblance of balance - which is what a straight-class Twilight Cleric normally does. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Aid, Borrowed Knowledge, Warding Bond, etc. All tasha rules allowed. For that reason, I'm almost tempted to switch classes or subclasses because Twilight seems kind of lit (I'm newish to 5e - I play a bard on BG3 and a Wildfire Druid at a table that just started). Sure, a beast with a low intelligence probably wouldn't go for the cleric in heavy armor first, but it made complete sense When stradh and all his wifes would target me and the wizard as we where annoying thorns in his side whenever he or any of his people fought us. Any unique, useful or fun ideas would be appreciated. I really want to play a samurai cleric but I want to know if a Twilight cleric samurai fighter would be any good. If I go with a forge cleric I’d pick dwarf for the race but if I go with a twilight cleric I’ll go with an aasimar. I would tend to agree with you that being a cantrip attacker rather than a weapon attacker is the better play on a cleric, especially with this stat block. Alternative: You where a street-child, a small criminal. Everyone you want, at the end of their turns, gets 1d6+level temp HP, which is almost equivalent to the 1d8+int mod at tier 2. Hi people I am building a twilight cleric, after my Paladin sacrificed himself to save the party, now I am building a Twilight Cleric, and do have a few specific questions: I recon TCs are concentration casters, so either Warcaster or Resilient(Con) is necessary. Gather your party and venture forth! Our cleric has not been able to play for months so I volunteered to multiclass so we have some healing. The Cleric utility cantrips aren't that interesting on a sorc. Whilst yes there are subclasses that beat out Twilight Cleric late game, such us a Chronurgy Wizard. The only reason I'd consider a 2nd level in Cleric is if said Cleric in question had an outstanding Channel Divinity, but the strength of Twilight Cleric comes from the advantage in initiative and the juicy 300-feet Darkvision, both of which you get at 1st Level. Pure twilight cleric can be really tanky, multiclassing isn't necessary, and twilight cleric just isn't that great for multiclassing because you really want the CD scaling. As a twilight cleric you make one of the best targets for focus firing. Twilight Cleric uses a bonus action heal, an action to AOE THP (which keys off a X use/short rest ability) and a 1st lvl spell slot. Twilight Sanctuary being a channel divinity and coming back on a SR means you can have it for near every combat. The twilight cleric subclass is broken. The easiest way to deal with this is for the DM to have enemies focus fire a single target. And one of my personal ideas was to have her have a dark and tragic past from which she is psychologically wounded. Stars Druid stand out a bit cause Dragon Form makes you a great spell scroll caster. The benefits to the Twilight Cleric are having Cure Wound prepared freeing up a known spell spot for another spell. See full list on rpgbot. The group uber darkvision, initiative buff, and spell list, are non concerns for me. Arcana cleric/lore bard/rogue/ranger can basically do all the skill checks. ) 5E cleric has always been a class that "kind of does everything," and the way Twilight was built, it doesn't disturb party dynamics. Since in the Twilight Sanctuary description it says that you engulf your allies in soothing Twilight. Let's say we start at cleric 2/bladesinger 6 for extra attack. Thoughts, DM's of Reddit? Edit; thank you everybody for your thoughts. com So I have a twilight Cleric I’m playing in a campaign this week. I’m trying to build a support style character based around the themes of night & dreams. Looks goofy on paper, but extremely effective. As an action, you present your holy symbol, and a sphere of twilight emanates from you. A Paladin as offence, a Bard as crowd control, a Druid who main ranged spell attacks and healing, and me as the tank. Powerbuilding a twilight cleric in 5e is absolutely the most pointless thing you can do. My new 5th level twilight cleric has earned a choice of a few rare magic items. Artillerist is sacrificing major amounts of damage, has a way smaller AOE, and its temp hp generator can be killed. I just don't see much point in getting a dmg cantrip for a Cleric when utility cantrips are so limited off their spell list. Cleric Pros: Voice of Authority support So the way I see it, the only possibly problematic ability of twilight cleric is the temp HP it gives. As a twilight cleric player do i not really have issue with the DM focus firing on me. A tank requires two conditions, to be able to take a hit and to force enemies to hit you. I'm playing a Twilight Cleric build in my current campaign with one level in Divine Soul Sorcerer and 2 levels in Stars Druid. This is impractical if you are running a published adventure, for instance, and now you have have to rebalance every encounter. But if you're looking for a more powerful build, going Twilight Cleric 2, Stars Druid 2, then Twilight Cleric all the way would be your best bet. In 5e you can paint a Holy Symbol on your shield, there's no need to juggle weapons and empty hands! So the need for War Caster is somewhat reduced. Jesus, you have crazy stats, AND you're a twilight cleric? I hope your DM has some hard encounters planned, cause your character seems to be a one-person army. So my current plan is to take 5 levels of Ranger (Gloom Stalker), and then Multiclass into Twilight Domain Cleric. Still, it’s a good feat that empowers just about everything we do, and protecting our concentration is paramount on any full caster. Gather your party and venture forth! Twilight Cleric can now use a channel divinity, which recovers after a short rest, to create an aura that gives everyone around 1d6+cleric level tmp hp every turn, for a minute, without concentration and without any other resource or action spent after the initial cast and without fear of loosing it. A Twilight dip doesn't support those priorities, so I'd drop it from consideration before level 9. OK very cool! Yeah, I'm dumb so I forgot lol. How to play a good cleric really depends on party composition. Since then, your greatest wish is to become also a Twilight Cleric and protect the innocent in the twilight. Shield of Faith will remain good at every level, +2 AC is a big deal big in 5e. In my eye twilight cleric is a cantrip cleric. honestly, it feels quite natural. After seeing the Twilight domain cleric being released in UA and reading the article "A Light in the Darkness: Playing a Drow Character" by WOTC I really want to make a Drow Twilight cleric. I am in a homebrew campaign but the DM uses 5e rules. From level 2 onwards you cannot use charm or fear effects on any player. if you must be a cleric, consider a War Cleric. I think the flight ability is strong in comparison to similar abilities depending on the setting, but realistically in my experience, flight is nowhere near as powerful as people make it ou twilight cleric is the only subclass of the clerics to have three powerful abilities. Rolled very well for stats. Your stats are absurd, definitely crank wis to max, con as next highest stat, then dex. It makes the Artillerist and Armorer's Temp HP output look pathetic and downright useless at a table with a twilight cleric. Also, I went Variant Human so I could have Metamagic Adept Feat at level 1. He’s eccentric and a bit impulsive at times. It's arguably the best, single level dip in the game. BG3 is the third main game in the Baldur's Gate series. Non-c One level Cleric dips rarely make sense for Wizards. So far I have them as having left a police-like organization after seeing them do some shady stuff “for the greater good”. Selune's weapon in lore is a 2 handed heavy mace or a Moonblade. We played from levels 1-15, and our party consisted of a Bugbear Barbarian (Beast), Tiefling Sorcerer (Draconic), Wood Elf Druid/Blood Hunter (i dont even know), and me (Aasimar Cleric (Twilight)). Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I am a level 3 Firbolg Twilight Cleric, I want to multiclass sometime after I pick up flight at level 6, maybe even after level 8 so I can get the second asi. I'd say my character basically invalidated combat for 90% of the campaign. Cleric seems to be the obvious choice since it's a WIS caster and a party could always use a cleric. I'm playing a Twilight Cleric in my current campaign and Mage Hand and Minor Illusion were my picks. You know who else is designed for this? Nearly every cleric. It'd look a bit like The Genie Patron's Limited Wish, and it would be used for mimicking spells the Cleric doesn't have access too. I have an idea for a Human Twilight Cleric that follows the goddess Selûne as a member of the Swords of the Lady (also known as The Lunatics). Oh, well I should've read up on when exactly the different sub-abilites come online. twilight cleric/shadow monk can have some ridiculous shenanigans. yxqn rxcm nqxfv fhjam sjib iui oep sxndfop irpal lhdmvs